As stated in an interview from October:Īlso, something we enhanced a bit compared to the original, is what the Marker wants. However, the developers for the remake were aware of this, and did rectify this issue. If you were to ask fans of the franchise, you'd get a different answer every time, because the truth is there was no "official" answer, as the lore wasn't thought out at the time, so all we could do was speculate based on what came after. It's just cool that the Necros will actually turn their head to look at you before their body does like that.So, for nearly 15 years, there were discussions about what the Marker's goal was in the original game, and why it wanted to be returned to Aegis VII. So now I think it's more a combination of both telepathy and visual. Because what reason would the marker/hivemind have after steam rolling the whole crew of the ship and colony for an armored behemoth capable of shrugging off cutting shots to it's limbs? So it's role is like a shock trooper I don't think that was a thing until Isaac and the group get there, and carve a path through the ship, so it developed a new form to deal heavy damage and take it. Probably because their main form of attack is gone and aren't as experienced in attacking the same way slashers are. More often than they do, they don't swing blindly when losing it, at least that's been my experience. Lurkers, leapers, many types of slashers, Twitchers and the exploder all still move towards you the same as they would with a head. I say potentially, because even then, they still turned towards you no matter where you went in the room, knowing you were there and not all of them just swing blindly when losing their heads.
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